
Most of the details, such as the facial features, would've been drawn in.

I know CG Cookie has a lot of great learning material for modeling in details (particularly in sculpting), and Tim von Rueden did a lot of great work in the drawing department, but what about the discipline that combines the two?Īs you can see, I don't think a lot of sculpting went into creating the model for the player character in Pokemon Sun & Moon. To clarify, by texture painting, what I mean is literally drawing in the details of a model in texture paint mode or a different program.

Is that something that's in the making or are there already really good resources? There don't seem to be many courses on it.
